Testing Experimental Exhibition Strategies for Community Engagement at the Mercer Museum

Client: Mercer Museum | Location: Doylestown, PA | Funding: The Pew Center for Arts & Heritage

 

 

We conducted multiple rounds of formative evaluation for the Mercer Museum’s Plus Ultra project to support  their experimentation with exhibition strategies to engage the local community.

OVERVIEW

In 2020, we partnered with the Mercer Museum and a team of experts in support of the experimental exhibition project, Plus Ultra. Through Plus Ultra, the museum created three prototype exhibitions that utilized previously underutilized spaces in the museum to enhance the experience of local community members around the museum’s core exhibition.

APPROACH

Given that Plus Ultra is an experimental project, our role as the evaluator was to promote institutional learning through the experimentation. This work included:

  • Formative evaluation of each of the three prototype exhibitions

  • Reflection with museum staff and project collaborators to ideate between rounds of exhibition development

  • Coordination with project collaborators, and particularly the community engagement specialist, around evaluation design

  • Staff training to build their capacity in evaluative thinking 

CLIENT TAKEAWAYS

Each formative evaluation revealed specific successes and shortcomings of the experimental exhibitions.  The first prototype (Prototype A – 2021) introduced a distinct style, color palette, and extensive interpretative text that contrasted the exhibition approach in the core exhibition. Visitors to the exhibition made personal connections to the individual objects, although visitors felt the overall design sparse and in too stark contrast to the core exhibition.

The second prototype (Prototype B – 2022) was exhibited in one new space, enhanced the style of the exhibition, overcame attraction barriers, refined the approach to the interpretative text, and introduced new engagement strategies that encouraged visitor participation. Visitors were more engaged with Prototype B versus A strategies, but the museum’s visitation did not include the desired target audience: local community.

The third prototype (Prototype C – 2023) leaned into the style developed through prototyping, enhanced the engagement strategy, and took a community-centric approach to the curation and interpretation. Visitors to the exhibition were mostly Doylestown residents driven in by the establishment of free community weekends. Visitors made notable personal connections, as evidenced by shared experiences and conversations among visitors.

Furthermore, as evaluators, we witnessed significant learning by the project team through the 3 years of Plus Ultra prototypes. The museum staff and project team continued to iterate and adapt their processes all along the way in alignment with their community engagement goals.

Cathy Sigmond

Cathy brings many years of experience in education and experience design to her role as Head of Strategy at Kera Collective. 

Having previously worked in a variety of educational settings, Cathy is driven by her constant fascination and delight at how people make discoveries about the familiar and the unfamiliar. 

Cathy loves helping to shape experiences that spark curiosity and make a difference in people’s lives. She particularly enjoys the rapid, iterative nature of design-based research and the deep insights that come from qualitative research, especially on projects exploring interactions with the digital and built environments. 

Cathy shares her passion for experience design research widely and regularly guest lectures for graduate programs, including the Fashion Institute of Technology’s Exhibition and Experience Design Program and the Pratt Institute’s School of Information. Cathy served as the co-chair of the Museum Computer Network’s Human-Centered Design special interest group from 2018-2021.

Outside of work, you can usually find Cathy playing soccer, thrifting, or making her way through her large cookbook collection. 

Cathy’s favorite museum experiences are immersive; she will always vividly remember walking through the giant heart at the Franklin Institute, being surrounded by birds at the Peabody Essex Museum, and hearing centuries-old instruments come to life at the Museum of Musical Instruments. 

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Quasi-experimental Study of Youth Experiences at George Washington’s Mount Vernon

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Revitalizing the Flagship Exhibition at George Washington’s Mount Vernon